Mobile communication research paper

The first major model for communication was introduced by Claude Shannon and Warren Weaver for Bell Laboratories in 1949 [41] The original model was designed to mirror the functioning of radio and telephone technologies. Their initial model consisted of three primary parts: sender, channel, and receiver. The sender was the part of a telephone a person spoke into, the channel was the telephone itself, and the receiver was the part of the phone where one could hear the other person. Shannon and Weaver also recognized that often there is static that interferes with one listening to a telephone conversation , which they deemed noise.

NFC was used in video games starting with Skylanders: Spyro's Adventure . [ citation needed ] With it you buy figurines that are customizable and contain personal data with each figure, so no two figures are exactly alike. The Wii U was the first system to include NFC technology out of the box via the GamePad . It was later included in the Nintendo 3DS range (being built into the New Nintendo 3DS/XL and in a separately sold reader which uses Infrared to communicate to the system). The Amiibo range of accessories utilizes NFC technology to unlock features.

Mobile communication research paper

mobile communication research paper

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mobile communication research papermobile communication research papermobile communication research papermobile communication research paper